... dware Peripherals Software Publications Projects The extra keywords, commands and statements of the 128K models Overview What follows is a table of keywords for the 128K models of the ZX Spectrum+. The original ZX Spectrum+ 128K improved on ...
Read article →
```php ZX Spectrum+ 128K | Mister Spectrum Home Hardware Peripherals Software Publications Projects ZX Spectrum+ 128K Introduction The ZX Spectrum+ 128K was the most substantial development of the Spectrum carried out by Sinclair Research. ...
Read article →
... ry ROM ◥ ZX Interface 1 Shadow ROM Display File Attribute File ZX Printer Buffer System Variables 128K Paging / System Area Contended RAM Uncontended RAM Unavailable – No Physical RAM Dynamic Areas BASIC Program Variables Character Set ...
Read article →
... tion with the enormous software and peripheral ecosystem that had grown around it. The ZX Spectrum+ 128K The next major development was the ZX Spectrum+ 128K, introduced in Spain in 1985 and subsequently made available in other markets. It ...
Read article →
... sion or monitor in use. 7 Two versions were available: one for the 48K Spectrum and another for the 128K model. The 128K version was supplied with an RGB adaptor lead that had to be connected to the computer's RGB socket, even when using an ...
Read article →
... te = note to be played (0-12) volume = sets volume level (0-15) Not on the standard ZX Spectrum.The 128K Spectrum model can perform something similar with the PLAY statement. OPEN # OPEN #m;f1[;n]¦[;n;f2] (ZX Spectrum) Result: Open a strea ...
Read article →
... 4.90 9 Joystick, interface and tape £27.90 9 Interface and tape £7.90 9 Joystick only Cheetah 48K/128K Cheetah Marketing The Cheetah single-port joystick interface was designed for the ZX Spectrum 48K and 128K. It accepted standard joysti ...
Read article →
... were added to allow use for these. 2 Commands, 2 Statements, 2 FunctionsLast revision : 01/10/2023 128K BASICCarrying on from the original ZX Spectrum design the +128K model included an RS232/MIDI port, 2 joystick ports, 'silicon disc', an ...
Read article →
... decay phase Not on the Spectrum and not really possible to simulate with BEEP although PLAY on the 128K Spectrums does have a very simple envelope facility.See also ADVAL, BEEP, SOUND. FLASH FLASH n (ZX Spectrum only)Result: If n is set to ...
Read article →
... ge range of keywords for controlling sound and graphics (mostly graphics), including BEEP, PLAY (on 128K machines), PLOT, DRAW, and CIRCLE, as well as the many other statements for altering the colour attributes and over-printing. The Commo ...
Read article →
... he ZX Spectrum +2, introduced in 1986. Rather than simply producing another version of the existing 128K Spectrum, Amstrad redesigned the machine around a new case which incorporated a built-in cassette recorder, making it a much more compl ...
Read article →
... ll width through port. 1K on-board memory. £34.902(Price includes joystick and tape)17 Cheetah 48K/128K Single port interface. For 48K and 128K models. £9.7516 Cheetah Spectrum Joystick Interface Accepts Atari style joystick including Qui ...
Read article →
... ording to octave, volume and tempo data stored in the string f. PLAY f1[,f2[,f3]] (All ZX Spectrum+ 128k models)Result: Play a series of musical notes according to octave, volume and tempo data stored in the string f1. All three sound chann ...
Read article →
... the MIDI Devices page as they were originally advertised in ZX Spectrum magazines.The ZX Spectrum+ 128K models had built in MIDI ports which could be controlled with the PLAY statement. Sound Amplifiers Sound Synthesizers The original ZX S ...
Read article →
... nd as well as a variety of effects which could be applied to any of those channels.The ZX Spectrum+ 128K models all had an AY chip inside them to produce 3-channel sound as well as the ability to output that sound through the TV speaker or ...
Read article →
... The Dragon/CoCo parameters are reversed when converted to the ZX Spectrum BEEP command. ZX Spectrum 128K PLAY Simulator Enter a note string for each of the three AY sound channels. The channels are played simultaneously. PLAY "CDEFG" Channe ...
Read article →
... hics made from multiple UDGs, then generate the data needed for Sinclair BASIC. Spectrum Model: 48K 128K Grid Size: 8 × 8 8 × 16 8 × 24 16 × 8 16 × 16 16 × 24 24 × 8 24 × 16 24 × 24 Clear Invert Flip Horizontal Flip Vertical Mirror ...
Read article →
... key and the whole keyword will be display without the need to enter the four other letters. On the 128K, +2, +3 and the QL keywords are entered one letter at a time. The ZX80 is unique in that it use a mixture of both. Most of the statemen ...
Read article →
... placed in that register.Result : Sends instructions to the sound chip's registers. The ZX Spectrum+ 128K's PLAY statement has access to the same sound chip (AY-3-8912) as the T/S 2068 SOUND statement, however the PLAY statment is quite diff ...
Read article →
... s the number of steps change is the change of frequency alter each step Not to be confused with the 128K PLAY statement. POP_ POP_mResult : A value (m) is removed from the PROCedure/REPEAT-UNTIL stack. The manual is unclear exactly how POP_ ...
Read article →